PixelJunk Monsters PSN Mini Review
PixelJunk Monsters also went on sale at the Playstation Store for $4.99, but unfortunately I bought it right before the price cut. Fortunately, the game is very addictive and challenging. PixelJunk Monsters is an endearing tower defense game where your tiki man builds towers to defend his Tiki Jrs (or whatever they are). There are ground and air baddies and slow/fast monsters and all these factors make selecting the correct tower quite difficult. The game is incredibly challenging and requires some trial and error, but the game is so enjoyable to play I haven't really minded replaying the levels. There's always that sense that you can correct your mistakes and strategize your defenses better. The presentation is excellent and the sound/music is very unintrusive and quaint. The whole game comes off as a sort of fairy tale land which works very well and gives it that wholesome and enjoyable tone. For $5, you gotta buy this game. There's even local co-op which is really well done.
Gameplay: 9/10 - Tower Defense done right - challenging, deep, but not too frustrating
Graphics: 8/10 - Simple clean 2d art looks great but definitely is not stressing the PS3's hardware
Sound/Music: 9/10 - Music and Sound are the final touches that create the uplifting tone for the game
Lasting Appeal: 8/10 - Challenge and Co-op go along way in extending the lifespan of this game, but it doesn't change the somewhat low level count.
Tilt: +/- 0.00%
If you love this game and need more levels there's always the Encore Pack, but honestly I was happy paying $10 for this game and would be thrilled to pick it up for $5.
Verdict: 85%


5. Killzone 2 Multiplayer - Ok, Killzone Multiplayer was expected, but did anyone predict the extensive features? The Badge/class system sounds sweet, great clan support, squadrons, 32 player, medals, trophies, online stat tracking, etc. This game definitely is going to have it all.
4. Bungie Bumped from E3 - This is just a WTF screw-up by Microsoft. Something is definitely brewing in the Bungie Offices and I'm not sure it's in Microsoft's best interest...after all, they're not a Microsoft Owned Studio any longer. Bumping Bungie in favor of all the casual game stuff Microsoft showed seemed to be a mistake.
3. Rock Band 2 ...500 songs by 2009, Import RB1 tracks - While I am uber excited for Rock Band 2...I wasn't surprised about the announcement or seeing the game at E3. My excitement was taken to the next level when they announced 500 tracks for the game by the end of the year, 84 tracks for RB2, and the ability to import nearly all the songs from the RB1 disc over into the new game.
2. FFXIII for Xbox 360 - Microsoft's courtship of Square Enix was definitely a surprise, but it culminated in the Final Fantasy 13 announcement. How has Square Enix...long time Japanese Developer for Nintendo and then Sony jumped ship to Microsoft? Well, Sony is still getting FFXIII so they haven't jumped ship completely...but still surprising.
1. Mirror's Edge - Where did this game come from? Had anyone heard of it prior to E3? This game was not on my radar at all, but after it gained some pretty damn good momentum at E3 and the more I see of it, the more I think Mirror's Edge can really be an innovative and refreshing new title. 
An incredibly fun and new boss battle where you had to fight the boss and defuse bombs, plus Fatman was on roller blades.

