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Soul Calibur 4 Review

Soul Calibur IV is the 4th installment in Namco's (superior) fighting series. The differences betweent the Xbox 360 and PS3 revolve around the Star Wars Characters present. Xbox is good and has Yoda and apparently the Playstation is evil and has Darth Vader. The PS3 wins in the end because it has the ability to install the game on the hard drive which VASTLY reduces (as in almost eliminates) load times. Supposedly, the Xbox will get this at a later date so don't fret.

Gameplay: 8.5/10
Pros: The game has approachable controls, and good pick up and play appeal. The combat system is robust and deep, tons of characters to learn, great single player modes, amazing create a character mode, and excellent online
Cons: Many characters have been greatly altered. I find the combos to feel stiff and overly complex...it reduces button mashing yes, but it feels robotic. The fluidity of sword strikes/combos is somewhat lost.

Graphics: 9/10
Pros: The graphics, particle effects, animation and characters are all top-notch. Online plays extremely well with no noticeable lag in animations, movement, etc.
Cons: The arenas look great, but are small and boring (almost always square/rectangular). Perhaps DOA has set expectations for arenas and interactivity too high. The graphics aren't pushing the PS3's power.


Sound/Music: 9/10
Pros: During a match the sound effects and music is perfect and all AAA. Most character voices are good with decent sayings.
Cons: The narrator is very similar to past titles and can be a little much sometimes. It's more the script and some of the ridiculous introductions to battles than his performance.

Lasting Appeal: 8.5/10
Pros: Fighting fans will have very little to complain about and plenty to keep them busy. The character creator mode is incredibly versatile and there are pics all over the net of classic fighting game characters (M. Bison being particularly spot-on) placed into Soul Calibur 4 by using the creator's versatility. The online multiplayer is fantastic and the single player gives you plenty to do.
Cons: I found the amount of characters and stiff new fighting mechanics a little daunting. With all the multiplayer games out there, simple 1 on 1 fighting games don't offer the same appeal of the higher player count multiplayer games out there.

Average: 87.5%
tilt: -0.05%

There's nothing I can definitively point at fault in SCIV, but I haven't been compelled to play it in a few weeks. There's something to be said for that.

Verdict: 87%

1 comment:

DEITRIX said...

Fun for a few days, but then I get board... Too much like the others.